"TEXT.csv" is a file used for editing enemy serif.

The entered text will appear in the game as is.


<Important>

<!>The first line of the csv file is the item name,
@In the initial state, data in the form "", "", "", "" ", ... ... is included in the second and subsequent lines.


<!>Enter the text in" ". (Example: "ABC","DEF","GHI", ...)
@Using some csv editing software may cause double-quotation to disappear, but you can load it.


<!>Never move TEXT.csv nor change the file name.


<!>Never delete or edit the item name on the first line.


<!>Please never erase ",".
@Also, including "," in the text may also cause errors.


<!>Never increase or decrease the number of lines in the csv file.


<!>It is recommended that you copy unedited TEXT.csv 
 and paste it somewhere and evacuate it so that it can be restored when something happens.



<Description of the heading of the first line>

Ecst_Normal : Serif displayed immediately before ejaculation
Ecst_Aides : Before ejaculation(Boss's Aides)
Ecst_Group : Before ejaculation(Boss absent & Large Group)

Ecst_Infer : Before ejaculation(When the player is on the verge of defeat)
(Aides, Group is the same as above, so omit explanation)

Ecst_Lost : Before ejaculation(When the player is defeated)

After_Normal : Serif displayed immediately after ejaculation

After_Infer : After ejaculation(When the player is on the verge of defeat)

After_Lost : After ejaculation(When the player is defeated)

GrabFSerif when grabbing technique
(_Infer, _Lost is the same as above, so omit explanation)

<!>Items with (opt) at the top are optional. If something is written in each situation
   Additional lines will be displayed consecutively. If it is blank, display processing is skipped.


<Special notation used for input>
new line : \n

Heart : \i[141]

<!>In the case of long text, the sentence will be cut off if you do not new line.
   Please input at "\ n" moderately at the time of input.


<Supplement>
<!>Up to 81 texts can be kept.
  In the game, it is expressed as TEXT0, TEXT1, TEXT2 ... TEXT80 from the top.

<!>If the text is empty, the default serif is displayed.


<!>If you enter "none", the text of that part and the accompanying windows will not be displayed.

<!>To reflect the created CSV file in the game, select "archives"  "Enemy archives" in the base menu
   Select the enemy character whose text you want to replace and click the "Replace text" button.
   Then select the text data you want to use.

<!>Items with (opt) at the top are optional. If something is written in each situation
   Additional lines will be displayed consecutively. If it is blank, display processing is skipped.
